Rotation about a Fixed Point

A rotation turns a figure about a fixed centre through a given angle. Learn the coordinate rules for 90°, 180°, 270°, and 360° rotations about the origin.

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A rotation turns a figure about a fixed point, the centre of rotation, through a given angle. Every point sweeps around the centre while keeping the same distance from it.

Theorem Rotation about a centre

Under a rotation, the distance from the centre never changes, so the image is congruent to the original. The centre itself is the only point that stays put.

θ O P P′

To rotate a whole figure, turn each vertex about the centre by the same angle, then join the new vertices.

Theorem The rotation rules about the origin

For counter-clockwise rotations about the origin, the coordinates follow fixed rules:

0° 90° 180° 270° O
90°:
180°:
270°:
360°:
Example Applying the rules
Rotate (2, 1) by 90°: multiply y by −1, then swap ⟹ .
Rotate (5, 2) by 180°: multiply both by −1 ⟹ .
Rotate (5, 2) by 270°: multiply x by −1, then swap ⟹ .
⟹ each rule turns the point about the origin without changing its distance.
Note 90° vs 270°

Both rules swap the coordinates; only the sign differs. For 90° you negate the y first, giving ; for 270° you negate the x first, giving .

Summary
  1. A rotation keeps every point's distance from the centre; only its position changes.
  2. The point at the centre does not move, for any angle.
  3. About the origin: 90° → , 180° → , 270° → , 360° → .
  4. These coordinate rules apply to rotations about the origin (0, 0) only.