Rotation about a Fixed Point

A rotation turns a figure about a fixed centre through a given angle. Learn the coordinate rules for 90°, 180°, 270°, and 360° rotations about the origin.

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A rotation turns a figure about a fixed point, the centre of rotation, through a given angle. Every point sweeps around the centre while keeping the same distance from it.

Theorem Rotation about a centre

Under a rotation, the distance from the centre never changes, so the image is congruent to the original. The centre itself is the only point that stays put.

θ O P P′

To rotate a whole figure, turn each vertex about the centre by the same angle, then join the new vertices.

Theorem The rotation rules about the origin

For counter-clockwise rotations about the origin, the coordinates follow fixed rules:

90° 180° 270° O
90°:  (x,y) \to (-y,\ x)
180°:  (x,y) \to (-x,\ -y)
270°:  (x,y) \to (y,\ -x)
360°:  (x,y) \to (x,\ y)
Example Applying the rules
Rotate (2, 1) by 90°: multiply y by −1, then swap ⟹  (2,1) \to (-1,\ 2) .
Rotate (5, 2) by 180°: multiply both by −1 ⟹  (5,2) \to (-5,\ -2) .
Rotate (5, 2) by 270°: multiply x by −1, then swap ⟹  (5,2) \to (2,\ -5) .
⟹ each rule turns the point about the origin without changing its distance.
Note 90° vs 270°

Both rules swap the coordinates; only the sign differs. For 90° you negate the y first, giving  (-y,\,x) ; for 270° you negate the x first, giving  (y,\,-x) .

Summary
  1. A rotation keeps every point's distance from the centre; only its position changes.
  2. The point at the centre does not move, for any angle.
  3. About the origin: 90° →  (-y,x) , 180° →  (-x,-y) , 270° →  (y,-x) , 360° →  (x,y) .
  4. These coordinate rules apply to rotations about the origin (0, 0) only.